![]() ![]() ![]() So, I decided my first major Doom engine project would be to recreate it and also iron out some of the issues of the original, and hopefully make some improvements on the way. It may not be as tightly designed as Doom (honestly some of maps are pretty bad), but I have a lot of nostalgia for it, and it has a place in my heart. It was my first real experience of a proper 3D first person world in a video game so it was somewhat of a revelation to me. It even had some features over Doom - the water effects were amazing and it supported room-over-room and even texture-mapped 3D models. The pixels were huge and the viewport was tiny, but it was a technically impressive shooter considering the limitations. I tried reverting it back to "False" after it ran to make sure that was the fix, but the game still worked and I'm not 100% confident that I can explain why.Project Osiris is a remake/reimagining of the Amiga FPS game Alien Breed 3D, using the GZDoom engine.Īlien Breed 3D was a valiant attempt at creating Doom but for the Amiga, a machine that really wasn't suited for such tasks. I saved the file, tried starting the game from the steam launcher and got a loading screen. There I found a line "bDisablePhysXHardwareSupport=False" and changed it to "bDisablePhysXHardwareSupport=True". To fix I went into the game's DefaultEngine.ini file, located here for me (C:\Program Files (x86)\Steam\SteamApps\common\Alien Breed Impact\AlienBreedEp1Game\Config), right clicked, and opened up with notepad++ (a free software I use for coding). Like everyone else, I was having the problem of my launcher not starting after multiple PhysX, DirectX, and even Unreal Engine 3 to no avail.Īfter reading online and connecting the pieces, I found that Nvidia PhysX isn't very compatible with AMD cards (what I have). I'm not sure if anyone's interested anymore (especially because this is already marked as solved), but since this is the top post I could find on the googles, I'll post my fix here. ![]() If after going through all of the above, you still have a problem, try below. ![]()
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